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Merge remote-tracking branch 'origin/main' into update_read_comments_on_comment_creation
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commit
fa144db7f4
3 changed files with 7 additions and 5 deletions
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@ -652,7 +652,7 @@ impl<'a> PostQuery<'a> {
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pool: &mut DbPool<'_>,
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) -> Result<Option<PostQuery<'a>>, Error> {
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// first get one page for the most popular community to get an upper bound for the page end for
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// the real query the reason this is needed is that when fetching posts for a single
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// the real query. the reason this is needed is that when fetching posts for a single
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// community PostgreSQL can optimize the query to use an index on e.g. (=, >=, >=, >=) and
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// fetch only LIMIT rows but for the followed-communities query it has to query the index on
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// (IN, >=, >=, >=) which it currently can't do at all (as of PG 16). see the discussion
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@ -113,7 +113,7 @@ pub struct PostReportView {
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}
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/// currently this is just a wrapper around post id, but should be seen as opaque from the client's
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/// perspective stringified since we might want to use arbitrary info later, with a P prepended to
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/// perspective. stringified since we might want to use arbitrary info later, with a P prepended to
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/// prevent ossification (api users love to make assumptions (e.g. parse stuff that looks like
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/// numbers as numbers) about apis that aren't part of the spec
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, Hash)]
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@ -37,8 +37,8 @@ use tokio_util::sync::CancellationToken;
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use tracing::{debug, info, trace, warn};
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/// Check whether to save state to db every n sends if there's no failures (during failures state is
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/// saved after every attempt) This determines the batch size for loop_batch. After a batch ends and
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/// SAVE_STATE_EVERY_TIME has passed, the federation_queue_state is updated in the DB.
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/// saved after every attempt). This determines the batch size for loop_batch. After a batch ends
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/// and SAVE_STATE_EVERY_TIME has passed, the federation_queue_state is updated in the DB.
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static CHECK_SAVE_STATE_EVERY_IT: i64 = 100;
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/// Save state to db after this time has passed since the last state (so if the server crashes or is
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/// SIGKILLed, less than X seconds of activities are resent)
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@ -161,7 +161,9 @@ impl InstanceWorker {
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id
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} else {
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// this is the initial creation (instance first seen) of the federation queue for this
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// instance skip all past activities:
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// instance
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// skip all past activities:
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self.state.last_successful_id = Some(latest_id);
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// save here to ensure it's not read as 0 again later if no activities have happened
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self.save_and_send_state(pool).await?;
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