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use crate ::util ::{
get_activity_cached ,
get_actor_cached ,
get_latest_activity_id ,
LEMMY_TEST_FAST_FEDERATION ,
WORK_FINISHED_RECHECK_DELAY ,
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} ;
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use activitypub_federation ::{
activity_sending ::SendActivityTask ,
config ::Data ,
protocol ::context ::WithContext ,
} ;
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use anyhow ::{ Context , Result } ;
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use chrono ::{ DateTime , Days , TimeZone , Utc } ;
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use lemmy_api_common ::{ context ::LemmyContext , federate_retry_sleep_duration } ;
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use lemmy_apub ::{ activity_lists ::SharedInboxActivities , FEDERATION_CONTEXT } ;
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use lemmy_db_schema ::{
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newtypes ::{ ActivityId , CommunityId , InstanceId } ,
source ::{
activity ::SentActivity ,
federation_queue_state ::FederationQueueState ,
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instance ::{ Instance , InstanceForm } ,
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site ::Site ,
} ,
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utils ::{ naive_now , DbPool } ,
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} ;
use lemmy_db_views_actor ::structs ::CommunityFollowerView ;
use once_cell ::sync ::Lazy ;
use reqwest ::Url ;
use std ::{
collections ::{ HashMap , HashSet } ,
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ops ::{ Add , Deref } ,
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time ::Duration ,
} ;
use tokio ::{ sync ::mpsc ::UnboundedSender , time ::sleep } ;
use tokio_util ::sync ::CancellationToken ;
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/// Check whether to save state to db every n sends if there's no failures (during failures state is saved after every attempt)
/// This determines the batch size for loop_batch. After a batch ends and SAVE_STATE_EVERY_TIME has passed, the federation_queue_state is updated in the DB.
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static CHECK_SAVE_STATE_EVERY_IT : i64 = 100 ;
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/// Save state to db after this time has passed since the last state (so if the server crashes or is SIGKILLed, less than X seconds of activities are resent)
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static SAVE_STATE_EVERY_TIME : Duration = Duration ::from_secs ( 60 ) ;
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/// interval with which new additions to community_followers are queried.
///
/// The first time some user on an instance follows a specific remote community (or, more precisely: the first time a (followed_community_id, follower_inbox_url) tuple appears),
/// this delay limits the maximum time until the follow actually results in activities from that community id being sent to that inbox url.
/// This delay currently needs to not be too small because the DB load is currently fairly high because of the current structure of storing inboxes for every person, not having a separate list of shared_inboxes, and the architecture of having every instance queue be fully separate.
/// (see https://github.com/LemmyNet/lemmy/issues/3958)
static FOLLOW_ADDITIONS_RECHECK_DELAY : Lazy < chrono ::Duration > = Lazy ::new ( | | {
if * LEMMY_TEST_FAST_FEDERATION {
chrono ::Duration ::seconds ( 1 )
} else {
chrono ::Duration ::minutes ( 2 )
}
} ) ;
/// The same as FOLLOW_ADDITIONS_RECHECK_DELAY, but triggering when the last person on an instance unfollows a specific remote community.
/// This is expected to happen pretty rarely and updating it in a timely manner is not too important.
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static FOLLOW_REMOVALS_RECHECK_DELAY : Lazy < chrono ::Duration > =
Lazy ::new ( | | chrono ::Duration ::hours ( 1 ) ) ;
pub ( crate ) struct InstanceWorker {
instance : Instance ,
// load site lazily because if an instance is first seen due to being on allowlist,
// the corresponding row in `site` may not exist yet since that is only added once
// `fetch_instance_actor_for_object` is called.
// (this should be unlikely to be relevant outside of the federation tests)
site_loaded : bool ,
site : Option < Site > ,
followed_communities : HashMap < CommunityId , HashSet < Url > > ,
stop : CancellationToken ,
context : Data < LemmyContext > ,
stats_sender : UnboundedSender < ( String , FederationQueueState ) > ,
last_full_communities_fetch : DateTime < Utc > ,
last_incremental_communities_fetch : DateTime < Utc > ,
state : FederationQueueState ,
last_state_insert : DateTime < Utc > ,
}
impl InstanceWorker {
pub ( crate ) async fn init_and_loop (
instance : Instance ,
context : Data < LemmyContext > ,
pool : & mut DbPool < '_ > , // in theory there's a ref to the pool in context, but i couldn't get that to work wrt lifetimes
stop : CancellationToken ,
stats_sender : UnboundedSender < ( String , FederationQueueState ) > ,
) -> Result < ( ) , anyhow ::Error > {
let state = FederationQueueState ::load ( pool , instance . id ) . await ? ;
let mut worker = InstanceWorker {
instance ,
site_loaded : false ,
site : None ,
followed_communities : HashMap ::new ( ) ,
stop ,
context ,
stats_sender ,
last_full_communities_fetch : Utc . timestamp_nanos ( 0 ) ,
last_incremental_communities_fetch : Utc . timestamp_nanos ( 0 ) ,
state ,
last_state_insert : Utc . timestamp_nanos ( 0 ) ,
} ;
worker . loop_until_stopped ( pool ) . await
}
/// loop fetch new activities from db and send them to the inboxes of the given instances
/// this worker only returns if (a) there is an internal error or (b) the cancellation token is cancelled (graceful exit)
pub ( crate ) async fn loop_until_stopped (
& mut self ,
pool : & mut DbPool < '_ > ,
) -> Result < ( ) , anyhow ::Error > {
let save_state_every = chrono ::Duration ::from_std ( SAVE_STATE_EVERY_TIME ) . expect ( " not negative " ) ;
self . update_communities ( pool ) . await ? ;
self . initial_fail_sleep ( ) . await ? ;
while ! self . stop . is_cancelled ( ) {
self . loop_batch ( pool ) . await ? ;
if self . stop . is_cancelled ( ) {
break ;
}
if ( Utc ::now ( ) - self . last_state_insert ) > save_state_every {
self . save_and_send_state ( pool ) . await ? ;
}
self . update_communities ( pool ) . await ? ;
}
// final update of state in db
self . save_and_send_state ( pool ) . await ? ;
Ok ( ( ) )
}
async fn initial_fail_sleep ( & mut self ) -> Result < ( ) > {
// before starting queue, sleep remaining duration if last request failed
if self . state . fail_count > 0 {
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let last_retry = self
. state
. last_retry
. context ( " impossible: if fail count set last retry also set " ) ? ;
let elapsed = ( Utc ::now ( ) - last_retry ) . to_std ( ) ? ;
let required = federate_retry_sleep_duration ( self . state . fail_count ) ;
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if elapsed > = required {
return Ok ( ( ) ) ;
}
let remaining = required - elapsed ;
tokio ::select! {
( ) = sleep ( remaining ) = > { } ,
( ) = self . stop . cancelled ( ) = > { }
}
}
Ok ( ( ) )
}
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/// send out a batch of CHECK_SAVE_STATE_EVERY_IT activities
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async fn loop_batch ( & mut self , pool : & mut DbPool < '_ > ) -> Result < ( ) > {
let latest_id = get_latest_activity_id ( pool ) . await ? ;
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let mut id = if let Some ( id ) = self . state . last_successful_id {
id
} else {
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// this is the initial creation (instance first seen) of the federation queue for this instance
// skip all past activities:
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self . state . last_successful_id = Some ( latest_id ) ;
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// save here to ensure it's not read as 0 again later if no activities have happened
self . save_and_send_state ( pool ) . await ? ;
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latest_id
} ;
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if id > = latest_id {
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// no more work to be done, wait before rechecking
tokio ::select! {
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( ) = sleep ( * WORK_FINISHED_RECHECK_DELAY ) = > { } ,
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( ) = self . stop . cancelled ( ) = > { }
}
return Ok ( ( ) ) ;
}
let mut processed_activities = 0 ;
while id < latest_id
& & processed_activities < CHECK_SAVE_STATE_EVERY_IT
& & ! self . stop . is_cancelled ( )
{
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id = ActivityId ( id . 0 + 1 ) ;
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processed_activities + = 1 ;
let Some ( ele ) = get_activity_cached ( pool , id )
. await
. context ( " failed reading activity from db " ) ?
else {
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tracing ::debug! ( " {}: {:?} does not exist " , self . instance . domain , id ) ;
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self . state . last_successful_id = Some ( id ) ;
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continue ;
} ;
if let Err ( e ) = self . send_retry_loop ( pool , & ele . 0 , & ele . 1 ) . await {
tracing ::warn! (
" sending {} errored internally, skipping activity: {:?} " ,
ele . 0. ap_id ,
e
) ;
}
if self . stop . is_cancelled ( ) {
return Ok ( ( ) ) ;
}
// send success!
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self . state . last_successful_id = Some ( id ) ;
self . state . last_successful_published_time = Some ( ele . 0. published ) ;
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self . state . fail_count = 0 ;
}
Ok ( ( ) )
}
// this function will return successfully when (a) send succeeded or (b) worker cancelled
// and will return an error if an internal error occurred (send errors cause an infinite loop)
async fn send_retry_loop (
& mut self ,
pool : & mut DbPool < '_ > ,
activity : & SentActivity ,
object : & SharedInboxActivities ,
) -> Result < ( ) > {
let inbox_urls = self
. get_inbox_urls ( pool , activity )
. await
. context ( " failed figuring out inbox urls " ) ? ;
if inbox_urls . is_empty ( ) {
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tracing ::debug! ( " {}: {:?} no inboxes " , self . instance . domain , activity . id ) ;
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self . state . last_successful_id = Some ( activity . id ) ;
self . state . last_successful_published_time = Some ( activity . published ) ;
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return Ok ( ( ) ) ;
}
let Some ( actor_apub_id ) = & activity . actor_apub_id else {
return Ok ( ( ) ) ; // activity was inserted before persistent queue was activated
} ;
let actor = get_actor_cached ( pool , activity . actor_type , actor_apub_id )
. await
. context ( " failed getting actor instance (was it marked deleted / removed?) " ) ? ;
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let object = WithContext ::new ( object . clone ( ) , FEDERATION_CONTEXT . deref ( ) . clone ( ) ) ;
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let inbox_urls = inbox_urls . into_iter ( ) . collect ( ) ;
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let requests =
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SendActivityTask ::prepare ( & object , actor . as_ref ( ) , inbox_urls , & self . context ) . await ? ;
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for task in requests {
// usually only one due to shared inbox
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tracing ::debug! ( " sending out {} " , task ) ;
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while let Err ( e ) = task . sign_and_send ( & self . context ) . await {
self . state . fail_count + = 1 ;
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self . state . last_retry = Some ( Utc ::now ( ) ) ;
let retry_delay : Duration = federate_retry_sleep_duration ( self . state . fail_count ) ;
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tracing ::info! (
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" {}: retrying {:?} attempt {} with delay {retry_delay:.2?}. ({e}) " ,
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self . instance . domain ,
activity . id ,
self . state . fail_count
) ;
self . save_and_send_state ( pool ) . await ? ;
tokio ::select! {
( ) = sleep ( retry_delay ) = > { } ,
( ) = self . stop . cancelled ( ) = > {
// save state to db and exit
return Ok ( ( ) ) ;
}
}
}
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// Activity send successful, mark instance as alive if it hasn't been updated in a while.
let updated = self . instance . updated . unwrap_or ( self . instance . published ) ;
if updated . add ( Days ::new ( 1 ) ) < Utc ::now ( ) {
self . instance . updated = Some ( Utc ::now ( ) ) ;
let form = InstanceForm ::builder ( )
. domain ( self . instance . domain . clone ( ) )
. updated ( Some ( naive_now ( ) ) )
. build ( ) ;
Instance ::update ( pool , self . instance . id , form ) . await ? ;
}
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}
Ok ( ( ) )
}
/// get inbox urls of sending the given activity to the given instance
/// most often this will return 0 values (if instance doesn't care about the activity)
/// or 1 value (the shared inbox)
/// > 1 values only happens for non-lemmy software
async fn get_inbox_urls (
& mut self ,
pool : & mut DbPool < '_ > ,
activity : & SentActivity ,
) -> Result < HashSet < Url > > {
let mut inbox_urls : HashSet < Url > = HashSet ::new ( ) ;
if activity . send_all_instances {
if ! self . site_loaded {
self . site = Site ::read_from_instance_id ( pool , self . instance . id ) . await ? ;
self . site_loaded = true ;
}
if let Some ( site ) = & self . site {
// Nutomic: Most non-lemmy software wont have a site row. That means it cant handle these activities. So handling it like this is fine.
inbox_urls . insert ( site . inbox_url . inner ( ) . clone ( ) ) ;
}
}
if let Some ( t ) = & activity . send_community_followers_of {
if let Some ( urls ) = self . followed_communities . get ( t ) {
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inbox_urls . extend ( urls . iter ( ) . cloned ( ) ) ;
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}
}
inbox_urls . extend (
activity
. send_inboxes
. iter ( )
. filter_map ( std ::option ::Option ::as_ref )
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. filter ( | & u | ( u . domain ( ) = = Some ( & self . instance . domain ) ) )
. map ( | u | u . inner ( ) . clone ( ) ) ,
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) ;
Ok ( inbox_urls )
}
async fn update_communities ( & mut self , pool : & mut DbPool < '_ > ) -> Result < ( ) > {
if ( Utc ::now ( ) - self . last_full_communities_fetch ) > * FOLLOW_REMOVALS_RECHECK_DELAY {
// process removals every hour
( self . followed_communities , self . last_full_communities_fetch ) = self
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. get_communities ( pool , self . instance . id , Utc . timestamp_nanos ( 0 ) )
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. await ? ;
self . last_incremental_communities_fetch = self . last_full_communities_fetch ;
}
if ( Utc ::now ( ) - self . last_incremental_communities_fetch ) > * FOLLOW_ADDITIONS_RECHECK_DELAY {
// process additions every minute
let ( news , time ) = self
. get_communities (
pool ,
self . instance . id ,
self . last_incremental_communities_fetch ,
)
. await ? ;
self . followed_communities . extend ( news ) ;
self . last_incremental_communities_fetch = time ;
}
Ok ( ( ) )
}
/// get a list of local communities with the remote inboxes on the given instance that cares about them
async fn get_communities (
& mut self ,
pool : & mut DbPool < '_ > ,
instance_id : InstanceId ,
last_fetch : DateTime < Utc > ,
) -> Result < ( HashMap < CommunityId , HashSet < Url > > , DateTime < Utc > ) > {
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let new_last_fetch = Utc ::now ( ) - chrono ::Duration ::seconds ( 10 ) ; // update to time before fetch to ensure overlap. subtract 10s to ensure overlap even if published date is not exact
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Ok ( (
CommunityFollowerView ::get_instance_followed_community_inboxes ( pool , instance_id , last_fetch )
. await ?
. into_iter ( )
. fold ( HashMap ::new ( ) , | mut map , ( c , u ) | {
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map . entry ( c ) . or_default ( ) . insert ( u . into ( ) ) ;
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map
} ) ,
new_last_fetch ,
) )
}
async fn save_and_send_state ( & mut self , pool : & mut DbPool < '_ > ) -> Result < ( ) > {
self . last_state_insert = Utc ::now ( ) ;
FederationQueueState ::upsert ( pool , & self . state ) . await ? ;
self
. stats_sender
. send ( ( self . instance . domain . clone ( ) , self . state . clone ( ) ) ) ? ;
Ok ( ( ) )
}
}