mirror of
https://github.com/LemmyNet/lemmy.git
synced 2024-11-12 23:44:01 +00:00
292 lines
6.7 KiB
Rust
292 lines
6.7 KiB
Rust
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use super::*;
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use crate::{
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api::Perform,
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rate_limit::RateLimit,
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websocket::{
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chat_server::{ChatServer, SessionInfo},
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messages::*,
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UserOperation,
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},
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ConnectionId,
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IPAddr,
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LemmyContext,
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LemmyError,
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};
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use actix_web::web;
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use lemmy_db::naive_now;
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pub(super) struct Args<'a> {
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pub(super) context: LemmyContext,
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pub(super) rate_limiter: RateLimit,
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pub(super) id: ConnectionId,
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pub(super) ip: IPAddr,
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pub(super) op: UserOperation,
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pub(super) data: &'a str,
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}
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pub(super) async fn do_user_operation<'a, 'b, Data>(args: Args<'b>) -> Result<String, LemmyError>
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where
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for<'de> Data: Deserialize<'de> + 'a,
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Data: Perform,
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{
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let Args {
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context,
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rate_limiter,
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id,
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ip,
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op,
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data,
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} = args;
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let data = data.to_string();
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let op2 = op.clone();
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let fut = async move {
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let parsed_data: Data = serde_json::from_str(&data)?;
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let res = parsed_data
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.perform(&web::Data::new(context), Some(id))
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.await?;
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to_json_string(&op, &res)
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};
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match op2 {
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UserOperation::Register => rate_limiter.register().wrap(ip, fut).await,
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UserOperation::CreatePost => rate_limiter.post().wrap(ip, fut).await,
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UserOperation::CreateCommunity => rate_limiter.register().wrap(ip, fut).await,
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_ => rate_limiter.message().wrap(ip, fut).await,
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}
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}
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/// Make actor from `ChatServer`
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impl Actor for ChatServer {
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/// We are going to use simple Context, we just need ability to communicate
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/// with other actors.
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type Context = Context<Self>;
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}
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/// Handler for Connect message.
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///
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/// Register new session and assign unique id to this session
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impl Handler<Connect> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: Connect, _ctx: &mut Context<Self>) -> Self::Result {
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// register session with random id
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let id = self.rng.gen::<usize>();
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info!("{} joined", &msg.ip);
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self.sessions.insert(
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id,
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SessionInfo {
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addr: msg.addr,
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ip: msg.ip,
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},
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);
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id
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}
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}
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/// Handler for Disconnect message.
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impl Handler<Disconnect> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: Disconnect, _: &mut Context<Self>) {
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// Remove connections from sessions and all 3 scopes
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if self.sessions.remove(&msg.id).is_some() {
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for sessions in self.user_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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for sessions in self.post_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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for sessions in self.community_rooms.values_mut() {
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sessions.remove(&msg.id);
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}
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}
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}
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}
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/// Handler for Message message.
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impl Handler<StandardMessage> for ChatServer {
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type Result = ResponseFuture<Result<String, std::convert::Infallible>>;
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fn handle(&mut self, msg: StandardMessage, ctx: &mut Context<Self>) -> Self::Result {
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let fut = self.parse_json_message(msg, ctx);
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Box::pin(async move {
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match fut.await {
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Ok(m) => {
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// info!("Message Sent: {}", m);
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Ok(m)
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}
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Err(e) => {
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error!("Error during message handling {}", e);
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Ok(e.to_string())
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}
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}
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})
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}
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}
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impl<Response> Handler<SendAllMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendAllMessage<Response>, _: &mut Context<Self>) {
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self
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.send_all_message(&msg.op, &msg.response, msg.websocket_id)
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.ok();
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}
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}
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impl<Response> Handler<SendUserRoomMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendUserRoomMessage<Response>, _: &mut Context<Self>) {
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self
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.send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.websocket_id)
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.ok();
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}
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}
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impl<Response> Handler<SendCommunityRoomMessage<Response>> for ChatServer
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where
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Response: Serialize,
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{
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type Result = ();
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fn handle(&mut self, msg: SendCommunityRoomMessage<Response>, _: &mut Context<Self>) {
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self
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.send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
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.ok();
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}
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}
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impl Handler<SendPost> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: SendPost, _: &mut Context<Self>) {
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self.send_post(&msg.op, &msg.post, msg.websocket_id).ok();
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}
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}
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impl Handler<SendComment> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: SendComment, _: &mut Context<Self>) {
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self
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.send_comment(&msg.op, &msg.comment, msg.websocket_id)
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.ok();
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}
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}
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impl Handler<JoinUserRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinUserRoom, _: &mut Context<Self>) {
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self.join_user_room(msg.user_id, msg.id).ok();
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}
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}
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impl Handler<JoinCommunityRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context<Self>) {
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self.join_community_room(msg.community_id, msg.id).ok();
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}
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}
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impl Handler<JoinPostRoom> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: JoinPostRoom, _: &mut Context<Self>) {
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self.join_post_room(msg.post_id, msg.id).ok();
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}
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}
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impl Handler<GetUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context<Self>) -> Self::Result {
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self.sessions.len()
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}
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}
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impl Handler<GetPostUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context<Self>) -> Self::Result {
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if let Some(users) = self.post_rooms.get(&msg.post_id) {
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users.len()
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} else {
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0
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}
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}
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}
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impl Handler<GetCommunityUsersOnline> for ChatServer {
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type Result = usize;
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fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context<Self>) -> Self::Result {
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if let Some(users) = self.community_rooms.get(&msg.community_id) {
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users.len()
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} else {
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0
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}
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}
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}
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#[derive(Serialize)]
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struct WebsocketResponse<T> {
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op: String,
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data: T,
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}
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pub(super) fn to_json_string<Response>(
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op: &UserOperation,
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data: &Response,
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) -> Result<String, LemmyError>
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where
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Response: Serialize,
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{
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let response = WebsocketResponse {
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op: op.to_string(),
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data,
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};
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Ok(serde_json::to_string(&response)?)
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}
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impl Handler<CaptchaItem> for ChatServer {
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type Result = ();
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fn handle(&mut self, msg: CaptchaItem, _: &mut Context<Self>) {
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self.captchas.push(msg);
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}
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}
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impl Handler<CheckCaptcha> for ChatServer {
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type Result = bool;
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fn handle(&mut self, msg: CheckCaptcha, _: &mut Context<Self>) -> Self::Result {
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// Remove all the ones that are past the expire time
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self.captchas.retain(|x| x.expires.gt(&naive_now()));
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let check = self
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.captchas
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.iter()
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.any(|r| r.uuid == msg.uuid && r.answer == msg.answer);
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// Remove this uuid so it can't be re-checked (Checks only work once)
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self.captchas.retain(|x| x.uuid != msg.uuid);
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check
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}
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}
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